Monday, March 5th, 2007 at 10:25 am in Gieson Cacho.
With the announced downsizing of the E3 video game conference, some event had to pick up the slack and it seems that event is the Game Developers Conference in San Francisco.
Held in the Moscone Center, the conference is a mix of forums, classes and keynote speeches that focus on all aspects of the video game industry.
Along with learning component, there’ll also be some major annoucements. For the next week, I’ll be reporting the major news and speeches.
Right now, Microsoft is already making waves. According to 1up.com, Microsoft will be releasing a larger memory unit for its system. Xbox Live Arcade is also increasing the size limit of their games from 50MB to 150MB. The new memory unit will hold 512MB and will cost $49.99 with a copy of “Geometry Wars: Retro Evolved” to boot.
Meanwhile on the conference floor, Trip Hawkins, the co-founder of Electronic Arts and CEO of Digital Chocolate, talked about mobile gaming. In his address, he stressed the need for original games for the new medium.
“Games need to sell themselves,” he said. Hawkins also stressed user-generated content and viral traits of mobile games. In effect, he said that mobile games should be more of a communal experience that lets players invest themselves in the game.
What that could be? Who knows. But it seems a lot a better than the rehashed titles on most cell phones right now.