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GDC 2007 PlayStation Home part 2

By dcacho
Wednesday, March 7th, 2007 at 12:06 pm in Gieson Cacho.

Along with the public and private spaces in PlayStation’s Home service, there will also be little sectors for game publishers and other companies. Players can, say, jump into a sports world and play a few minigames in this virtual world. Sony executive showed off how, in this second “Second Life,” you can bowl in an arcade or play pool at a pool table. There are also arcade cabinets that change from user to user. Later, Sony is thinking of creating downloadable pets and such.

The second big announcement is the Hall of Fame. This is Sony’s attempt at creating an Achievement/Gamer score aspect à la Microsoft Xbox Live. In a player’s Hall of Fame, one can show off trophies for completing certain tasks like slaying a dragon in “Lair,” or getting 100 friends on the Home network. In addition, players can also post replays from their best lap in “Gran Turismo HD” on monitors located around the Hall.


As Harrison explored the Hall of Fame, it was pretty amazing to see the visual representation of gamer achievements. There were trophies for “Loco Roco” and “Lair.” Going out onto the balcony, you could see the immensity of the facility, which sort of looks like the Senate chamber in the “Star Wars” prequels.

The second product Harrison showed off was the Singstar for the PlayStation 3. In the theme of Game 3.0, Singstar, a karaoke-like game, will feature downloadable songs and community aspects, in which players can share their performances with others. Using an “EyeToy” or Web camera, players can record their performances. I’m not much of a fan of karaoke, but I have no problem in which other people sing.

The last annoucement was “LittleBigPlanet,” a new game from the makers of the indie hit “Ragdoll Kung Fu.” The developer Media Molecule is trying to create a game along the lines of Game 3.0. “LittleBigPlanet” features little rag dolls, which players control through a combination of Sixaxis tilt controls and analog thumbstucks.

Aside from looking beautiful, the game encourages users to build different levels and upload them to a server so that other players can try them out. The game itself looks to be a 2D sidescroller with 3D art. Part “Super Mario Bros.” and part “Super Smash Bros.,” players will have to navigate through these user-created levels, using logic and the game’s physics to figure out puzzles.

“LittleBigPlanet” is set to come out on the PlayStation Network later this year and we’ll see a Blu-ray vesion in 2008.

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