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Archive for the 'culture' Category

What would Jesus rock out to?

Guitarpraise

You knew it was coming sooner or later. There’s been Dance Praise, a Dance Dance Revolution clone, that features Christian music. There’s been a Left Behind video game.

Now, developers are coming out with Guitar Praise, the Christian way to rock out. The game features more than 50 songs, and it has four skill levels.

The game is for PC and includes a wireless guitar controller. It also has lyrics so that a second player can sing their love to Jesus and express their Christian values. If you love Jesus, I suppose you’d want this game. As for me, I love Jesus as much as the next person, but I’ll pass and probably go to hell. But I bet Ned Flanders would get it.

More on the track list for Guitar Praise

Posted on Wednesday, August 27th, 2008
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Street Fighter IV fires back at MK vs. DC

Street Fighter IV

Street Fighter IV

The rivalry between the Street Fighter and Mortal Kombat franchises has died down a bit. But you wouldn’t have guessed it the way Ed Boon, the co-creator of Mortal Kombat, and Yoshinori Ono, producer of Street Fighter IV, are talking.

The two have been having a friendly back and forth over their respective games. Boon says Mortal Kombat vs. DC Universe will “kick Street Fighter’s (expletive).” Recently in videogamer.com, Ono sort of jabs back saying, “If they can kick our (expletive), so be it, bring it on!”

Personally, I’ve always liked Street Fighter II over Mortal Kombat. I’ve always felt their was more skill in throwing fireballs and dragon punches than ripping someone’s spine off.

Posted on Wednesday, August 27th, 2008
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Ex-EGM editor details seedy side of games journalism



Lunch money
by Flickr user emdot under Creative Commons license

Game journalists Dan Hsu and Crispin Boyer may have left the video game magazine EGM, but they haven’t abandoned the biz. In point of fact, the two have started up the Sore Thumbs blog that offers and inside look to their experiences covering games for the past couple of years.

Folks who want to review games or just get into the business of talking about the industry should take a look at it. Hsu does sound cynical from the first post of the Behind the Scenes series, but it’s also frightening that this is perhaps the reality in the enthusiast press. Here’s how he starts it off:

1. No matter what you do or don’t do, you will get accused of being bought off at one or several points in your career.

2. If you can be bought off, you will get plenty of opportunities.

It’s not as cool or inspiring as the Lester Bangs quote in Almost Famous but he gets his point across.

Posted on Wednesday, August 27th, 2008
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Tom Clancy’s HAWX working with satellite photo firm

Tom Clancy HAWX

Tom Clancy’s HAWX could be the title that reinvigorates the flight sim. It looks good; it has some solid sound; but more importantly, it controls like a dream and gives players the sensation of flight. Part of the reason, I’m looking forward to this game more than others is that the game has some real-life locales.

I flew over Rio De Janeiro during a hands-on session in the spring and what amazed me was the attention to detail. The game featured the downtown and the famous O Cristo Redentor statue atop a hill.

I got around to asking designer Thomas Simon how they got so much fidelity and they said Ubisoft Budapest partnered with GeoEye to integrate its satellite images in the game. If you look at the screen above and the one below, I’d say they did a pretty good job.

Tom Clancy HAWX

Posted on Tuesday, August 26th, 2008
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LEGO Star Wars Olympics



Weightlifting
by Flickr user 713 Avenue under Creative Commons license

So who won the Olympics? Is it China who dominated the gold medal count? Or is it the United States who actually earned the most medals? I’ll go out on a limb here and say it was the Galactic Empire.

Wait a minute, you didn’t see them? Blame China’s the Empire’s tightly controlled media. In one of the funnier mashups I’ve seen in a while, 713 Avenue officers a glimpse of LEGO Star Wars and the Olympics.

If Traveller’s Tales ever decided to make an Olympic-themed game for 2012, I figure it’d look a lot like this. LEGOs can make anything more compelling.

Posted on Monday, August 25th, 2008
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Star Wars: Force Unleashed PS3 and Xbox 360 comparison

Star Wars Force Unleashed

Unsure of which copy of Star Wars: Force Unleashed you should get? If you don’t care about achievements and the controller isn’t a deal breaker for you, perhaps you can take a look at graphics.

Now that the demo is out on Xbox Live and the PlayStation Network, we took a look at both version of the game and tried to do a side-by-side comparison. Would the game look better on the PS3 rather than the Xbox 360? Would the Xbox 360 run smoother than the PS3?

We did this at home so it’s a little rough but there are slight graphical differences between the two games. If you can pardon these less-than-ideal screenshots, you can see some differences.

More comparison shots on the jump

Posted on Friday, August 22nd, 2008
Under: culture | 22 Comments »

More than a Feeling this video rocks

Sometimes you look at random things and they remind you of something. Students at Brown saw a giant Tetris game in one of their buildings. Elsewhere, an artist saw the potential for a Pong in movie theater audience. Well, the College Humor kids saw Guitar Hero in the freeway and it is hilarious.

Posted on Thursday, August 21st, 2008
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Hilarious Tiger Woods 09 ad

First the history: Apparently, there was a glitch in last year’s Tiger Wood 08. In the game, Eldrick (that’s what the cool kids call him) could walk on water and hit for par. The video, which was uploaded in April 2007, caught the eye of Electronic Arts ad team and they had a response.

They turned a YouTube video mocking the game into a clever commercial on YouTube. The mind boggles. I guess in real life Tiger Woods can walk on water. The tagline: It’s not a glitch. He’s just that good. So does that mean, Tiger Woods is the black Jesus?

Posted on Wednesday, August 20th, 2008
Under: Sports, culture | 1 Comment »

Strong Bad’s Office at Telltale

The best part about Strong Bad’s Cool Game for Attractive People isn’t the game itself, but rather that it gives me an excuse to post Strong Bad stuff on a video game blog.

I hope the next one of these includes Strong Mad. He’s my favorite. Reminds me of myself before 11 a.m.

Posted on Tuesday, August 19th, 2008
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Awesome Braid discussion

Braid

If you’re puzzled about Braid, welcome to the club. Jonathan Blow’s indie title is generating as much interpretation and supposition as the last episode of Lost. There are theories all over the Internet about what the game is about.

Some folks think it’s about a nuclear bomb. Others just like talking about whether narrative and puzzle elements work. Personally, after looking over the text, I kind of see Braid as a man trying to get over his divorce.

Anyway, the best conversation is coming out of Brainy Gamer. If you’re into game-as-art talk, the discussion will make you feel at home. Included in the back and forth: Thomas Pynchon’s Gravity’s Rainbow, science writer William Lawerence and Kazuo Ishiguro’s The Unconsoled.

Come to think of it, the discussion about Braid may be as much fun as the game itself.

Posted on Monday, August 18th, 2008
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